18th ANNUAL MARQUETTE ELECTRICIANS
"FALL CLASSIC"
LAKEVIEW ARENA
BERRY EVENTS CENTER - NMU
MARQUETTE, MICHIGAN
SEPTEMBER 25-28, 2008

Division Standings

RED DIVISION:
W OTW L OTL T PTS GF GA +/-  
WHITE DIVISION:
W OTW L OTL T PTS GF GA +/-  
BLUE DIVISION:
W OTW L OTL T PTS GF GA +/-  
LA Selects -+2 2 1 0 0 1 9 18 11 +7   Cleveland Barons +3 3  0 1 0 0 9 28 12 +16   Detroit Honeybaked 4 0 0 0 0 12 17 4 +13  
Calgary Edge -2 3 0 1 0 0 9 25 16 +9   Michigan Elite - Even 3  0 1 0 0 9 12 7 +5   Oakland Grizzlies W/C 3 0 1 0 0 9 18 8 +10  
Marquette Electricians 1 0 1 1 1 5 16 16  E   Thunder Bay Kings -3 3  0 1 0 0 9 17 11 +6   Ojibwa Eagles 2 0 2 0 0 6 13 11 +2  
Team Ohio 1 0 1 0 2 5 10 16 -6   Motor City Machine 1  0 3 0 0 3 9 23 -14   Sudbury Jr Wolves 1 0 3 0 0 3 8 19 -11  
Indiana Jr. Ice 0 0 4 0 0 0 10 19 -9   Soo Indians 0  0 4 0 0 0 10 25 -15   Green Bay Jr. Gamblers 0 0 4 0 0 0 9 19 -10  

3 Points for a Win in Regulation / 2 Points for a O/T Win / 1 Point for a O/T Loss or Tie / 0 Points for a Loss


DETROIT HONEYBAKED

 2008 FALL CLASSIC CHAMPIONS


2008 FALL CLASSIC BILL TEMPLE MEMORIAL OFFENSIVE MVP

CLEVELAND BARONS - #20 DAN BAHNTGE


2008 FALL CLASSIC TIM RICE MEMORIAL DEFENSIVE MVP

DETROIT HONEYBAKED - #98 CHARLES WILLIAMS


Game Schedule and Results

Thursday, September 25th, 2008

Game 1 – 10:30 AM – Russell – Ojibwa Eagles - 4 vs. Green Bay Jr. Gamblers - 2

Game 2 – 12:30 PM – Olson – Indiana Jr. Ice - 5 vs. Calgary Edge - 7

Game 3 – 12:30 PM – Berry – Michigan Elite - 5  vs. Motor City Machine - 0

Game 4 – 1:00 PM – Russell – Cleveland Barons - 8 vs. Soo Indians - 2

Game 5 – 3:00 PM – Olson – Team Ohio - 3 vs. LA Selects - 3 O/T

Game 6 – 3:30 PM – Russell – Sudbury - 0 vs. Oakland Grizzlies - 3

Game 7 – 7:00 PM - Berry – Honeybaked - 2 vs. Ojibwa Eagles - 0

Game 8 – 7:00 PM – Russell – Marquette Electricians - 7 vs. Indiana Jr. Ice - 4

Game 9 – 7:30 PM – Olson – Thunder Bay - 4 vs. Michigan Elite - 0

Friday, September 26th, 2008

Game 10 – 8:00 AM – Russell – Calgary Edge - 9 vs. Team Ohio - 1

Game 11 – 9:30 AM – Berry -  Indiana Jr. Ice - 1 vs.  LA Selects - 5

Game 12 – 10:00 AM – Olson – Thunder Bay - 7 vs. Soo Indians - 1

Game 13 – 10:30 AM – Russell - Green Bay Jr. Gamblers - 2 vs. Honeybaked - 6

Game 14 – 12:30 PM – Olson – Ojibwa Eagles - 4  vs. Oakland Grizzlies - 8

Game 15 – 2:00 PM – Russell – Michigan Elite - 7 vs. Cleveland Barons  - 3

Game 16 – 4:30 PM – Russell – Calgary Edge - 4  vs. Marquette Electricians - 3

Game 17 – 5:00 PM – Berry – Motor City Machine - 2  vs. Thunder Bay - 5

Game 18 – 5:00 PM – Olson – Green Bay Jr. Gamblers - 4  vs. Sudbury - 5

Saturday, September 27th, 2008

Game 19 – 8:00 AM – Berry – Motor City Machine - 2  vs. Cleveland Baron - 9

Game 20 – 8:00 AM – Russell – Sudbury - 0  vs. Honeybaked - 6

Game 21 – 8:30 AM – Olson – Soo Indians - 3 vs. Michigan Elite - 5

Game 22 – 10:30 AM – Berry – Oakland Grizzlies - 5 vs. Green Bay Jr. Gamblers - 1

Game 23 – 10:30 AM – Russell – Marquette Electricians - 2  vs. Team Ohio - 2 O/T

Game 24 – 11:00 AM – Olson -  LA Selects - 7  vs. Calgary Edge - 5

Game 25 – 4:30 PM – Berry – Ojibwa Eagles - 5  vs. Sudbury - 3

Game 26 -  4:30 PM – Russell – Soo Indians - 4  vs. Motor City Machine - 5

Game 27 – 5:00 PM – Olson –  Cleveland Barons - 8 vs. Thunder Bay - 1

Game 28 -  7:00 PM -  Berry – Honeybaked - 3  vs. Oakland Grizzlies - 2

Game 29 – 7:00 PM – Russell – LA Selects - 3  vs. Marquette Electricians - 2  O/T

Game 30 – 7:30 PM – Olson – Team Ohio - 4 vs. Indiana Jr. Ice  - 3

Sunday, September 28th, 2008

9:00 AM –Russell - #1 Honeybaked - 5  vs. W/C Oakland Grizzlies - 2

9:30 AM –Olson - #2 Cleveland Barons - 8  vs. #3 LA Selects - 2

4:00 PM – Russell – Detroit Honeybaked - 5 vs. Cleveland Barons - 1

 

 

18th ANNUAL MARQUETTE ELECTRICIANS FALL CLASSIC

TOURNAMENT REGULATIONS

 

  1. FORMAT: 15 Teams in Three 5 team brackets. Each team will play all other teams in the bracket. Three points will be awarded for a win in regulation, two points for a win in overtime, one point for a loss or tie in overtime, and zero points for a loss in regulation. The team with the greatest number of points in each division and 1 Wildcard Team with the most number of points will advance to semi-final play. The two semi-final winners will play for the Championship.

 

  1. PLAYING RULES: USA Hockey 2007-09 playing rules and the 2008-09 MAHA Guide govern all play.

 

  1. TIEBREAKERS:  If two or more teams finish the round-robin portion of the tournament with the same number of points, the tie will be broken using USA Hockey Rule XV, Para. O (3e), “Tie Breaking Rules to Determine Standings Position”. on page 155, of the 2008-09 USA Hockey Annual Guide. (New USA Hockey Tiebreaker)

 

YOUTH – Tie Breaking Rules to Determine Standings Position

If two or more teams have an equal number of points, their

position in the standings shall be determined by the following tiebreaking

format. If one tie-breaker establishes a position for one or

more teams, each team is placed in the applicable position. Once a

team is placed, the remaining tied teams shall start the tiebreaking

process over again at step 1a. The tie-breaker formulas are

as follows:

1. The results of the head-to-head games played between the tied

teams in the following order:

a. Standings — Most points.

b. Most wins.

c. Differential — Subtracting goals scored against from goals

scored in these games, the positions being determined in

order of the greatest surplus.

d. Quotient — Dividing the goals scored in these games by

the goals scored against, the positions being determined

in order of the greatest quotient. A quotient involving

dividing by zero (0) has higher standing than a quotient

from dividing by any number other than zero. Where two

or more teams have no goals against and the quotient tiebreaker

is required, the teams shall be ranked high to low

in descending order of “goals for.”

e. Most periods won — In the games played by each tied

team, points will be awarded for each regulation period

won (2 points) and for each regulation period tied (1

point). Positions shall be in the order of highest point

total.

f. Quickest first goal — The team that scored the quickest

goal in their applicable preliminary round games shall be

ranked highest.

2. If after applying the formulas of 1 a, b, c, d, e or f the tie still

exists, the results of all the games played by the teams tied in

the following order.

a. Most wins.

b. Differential — Subtracting goals scored against from goals

scored in these games, the positions being determined in

order of the greatest surplus.

c. Quotient — Dividing the goals scored in these games by

the goals scored against, the positions being determined

in order of the greatest quotient. A quotient involving

dividing by zero (0) has higher standing than a quotient

from dividing by any number other than zero. Where two

or more teams have no goals against and the quotient tiebreaker

is required, the teams shall be ranked high to low

in descending order of “goals for.”

d. Most periods won — In the games played by each tied

team, points will be awarded for each regulation period

won (2 points) and for each regulation period tied (1

point). Positions shall be in the order of highest point

total.

e. Quickest first goal — The team that scored the quickest

goal in their preliminary round games shall be ranked

highest.

3. If the above procedure does not break the tie, the teams shall

use a shootout procedure as previously described.

Note: Forfeits - If a team forfeits any of its games, and becomes involved in any

tie-breaking formula to determine its eligibility to advance to the next level of

play, the team forfeits all games in the round robin play and the games are

recorded as 1-0 victories for the non-offending team.

 

  1. GAME TIMES: All games will be 3, 18 minute stop time periods. The ice will be resurfaced after each period. In the event that there is a tie score at the end of regulation play, the ice will not be resurfaced and one 10 minute stop time, sudden death overtime period will be played. If there is no winner, both teams will be awarded one point. If a team scores during the overtime period, that team will receive two points and the losing team, one point. In semi-final and Championship play, if the game is tied at the end of regulation play, the ice will be resurfaced and 18 minute stop time periods will be played until there is a winner.

 

  1. REGISTRATION:  Teams must register with tournament officials at the rink where you play your first game.

 

  1. HOME TEAM:  The first team listed shall be the home team and will wear white (light) jerseys. In semi-final play, the team with the better record will be home team. If both teams have the same record, a coin flip will determine home team. Home team in the championship game will be decided by a coin flip.

 

  1. LOCKER ROOMS:  Will be assigned by tournament staff. Teams may not leave equipment in locker rooms between games or overnight except with Tournament Staff Permission.

 

 

 

 

 

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